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Narrative Design

"Ealdspell" is an independent TTRPG, currently in the progress of being designed for a series of 4-5 publicaions as Zines.  The first Zine will focus on creating a gameplay system and having a cast of ancestries to choose from, which will combine fantastical races with build crafting. The other Zines will focus on adding more ancestries, magical items, as well as dungeon, city, and NPC generation across three major hubs.

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In addition to the Zines, Eli has also formated a "Choose Your Own Adventure" style game in the Twine program, which is currently incomplete. The Program will showcase a day within the city of Hryre, allowing the player to assume the role of a player within the "Ealdspell" system. Currently, only the dream is written, though it contains 52 different textboxes. 

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This page contains several design documents detailing the ancestries, NPCs, and even short stories all set within the world of the system.

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All Games and PDFs may be downloaded by clicking on the underlined title.

This is a text-based game set within Twine, which has the player assume the role of a player character set within the short-run 5e campaign run for "Ealdspell." This game is a retelling of their "Session 0." This game is currently only around 1/5 of the way complete and will be updated periodically. â€‹â€‹â€‹

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This is a piece of short fiction, exploring one of the potential main antagonizes to fight in Zine 2. This piece is taken as a case from the guard faction within the setting, written to help DMs create a personality for the antagonize as well as being able to be given out as lore. â€‹â€‹

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The following ancestries are the options that will be available to players throughout Zines 1-3 and have been seperated as such. At current, they are in the process of having their descriptions shortened and their stats converted from 5e  to the "Ealdspell" system.

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The following are a list of NPCs  with their histories, personalities, and positions within the system defined. These NPCs are speficially for Zine 3, entailing the main hob population and the opposing faction that will continue in Zine 4. Art will be replaced with comissioned art closer to release.​​​​​

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The following magical items and weapons were all generated from weapons in mythologies across the world. These stats are still in their 5e format, and will be ported into a system-ready use starting in Zine 2 and continuing through Zine 4. Expermental armor, styled in the "powered armor" of games like Fallout 4, is included.

The following items are to be given to players for "Ealdspell." These items are still within 5E format, but showcase magical artifacts from mythologies and histories from across the globe. These items include several custom-weapons, taken from the medieval time period.

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